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NPC Generator

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Advanced [show]


Kyle Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is unkempt and raggedy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kyle's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Kyle Richie, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Conrad Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Ideals: Joker. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Adventurer. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Conrad Cholmondeley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 600 sp.


Social Check DCs


Bernard Kimberly, Male Human [Permalink]

Personal [hide]

Description: This southern man has the majority of his body covered in plate. His clothes are grease stained in places. He has done his best to style his red hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: He was born in the south. Bernard was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Scribe. He was granted druidic powers by his dying brother.

Motivation: To reunite with his absent mother; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Bernard Kimberly, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Henry Acton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a pastel shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He keeps his silver hair in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful slaver made him what he is. He was an apprentice working in his father's forge. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Disease, Antagonistic. Bonds: Military, Mentor, Job. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Henry Acton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


John Blankley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His brown hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the west. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. John was born on a far western desert where he grew up under the tutelage of his mother, an expert Armorer. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west.

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

John Blankley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 12 (+1)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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