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NPC Generator

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Advanced [show]


Shane Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear black clothing when he does not wear armor. He has a small bristly mustache and wavy red hair. His gray eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Barrister, Shane learned a great deal about his mother's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Shane's homeland. Shane decided to take the middle way and become a bodyguard. He struck the Barrister job and began his own company from there.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Shane Windsor, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 14 (+2)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Theodoric Pickering, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His green eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theodoric is combative with any and all who dare try his patience in the slightest.

History: When he was but 7 years old his parents immigrated from the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Ideals: Optimist, Justice. Bonds: Immigrant, Adventurer, Job. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Theodoric Pickering, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His hair is short and golden. He has brown eyes and a tan hat with a blue feather.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father.

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Family. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Thomas Merton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Dustin Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He is bald on top and has large silver tufts of hair around his ears. This green eyed westerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better trade route.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Ugly, Cynical, Depressed. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Dustin Ryland, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 11 (+0)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Moss agate (16 gp). Golden yellow topaz (500 gp).


Social Check DCs


Theodoric Dalton, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. He has shaved his head bald. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.

History: The child of a Shoemaker, who enjoyed hunting, Theodoric was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many gnolls want him driven away; and obtaining odd cultural human artifacts is his passion

Flaws: Addict, Antagonistic, Insomniac. Bonds: Nature, Adventurer, Enemies. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Theodoric Dalton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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