Manfred Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His brown hair is thinning but still full. His brown eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful brothel owner made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove his worth to the world.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Slave, Mentor. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 50 pp. Black star sapphire (400 gp). Obsidian (16 gp). 1 Masterwork Common Melee.
Alex Law, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. He has done his best to style his golden hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy; and he wants to get laid
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Rich, Has a crush. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Solomon Hallewell, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, violet, dusty cloak. He has a small bristly mustache and wavy chestnut hair. His eyes are a pleasant amber.
Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Detective business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Detective
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Patrick Pickering, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is white, silky, and of moderate length. His hazel eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the east, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He inherited the family business which he has now maintained for 15 years.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Depressed. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 7 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Light wooden shield. 1 Masterwork studded leather.
Henry Beitz, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He has golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Hunter.
Motivation: Further expansion of business; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Optimist. Bonds: Job, In love, Military, Mentor. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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