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NPC Generator

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Advanced [show]


Arnold Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish white hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Flaws: Impulsive, Disease. Bonds: Poor, Attractive, Adventurer. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Arnold Stanton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Heward Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown leather gloves, a brown jacket, and tight pants. He keeps his brown hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. When Heward reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 13 years.

Motivation: To share knowledge with the world; and expand his business

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Job, Military. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Heward Wellington, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)12 (+1) 11 (+0)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Roland Ryland, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple green robe with white stripes complete with hood. His deerstalker hat is riddled with cuts and holes. His ears are large.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He desires power and/or immortality; and a rival would like him out of the picture

Flaws: Ugly, Addict. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Roland Ryland, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)11 (+0) 16 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Pink pearl (60 gp). Black pearl (600 gp). 2 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Robert Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries halberds. His black hair is cut jaggedly and amateurishly. His green eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Robert was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Optimist. Bonds: In love, Military. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Robert Marston, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Charles Northcott, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is cut short. His gray eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Justice, Artistic, Gifted. Flaws: Secretive. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Charles Northcott, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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