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NPC Generator

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Advanced [show]


Raymond Yeardley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tattered old clothes and is in decent physical shape. He sports a long red beard, and similarly colored long hair. His eyes, though not visible through his cowl, are green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raymond hails from a village terrorized by gnolls. Raymond was born on a far western desert where he grew up under the tutelage of his father, an expert Engraver. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Enemies, Immigrant. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Raymond Yeardley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)16 (+3) 7 (-2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 8
Languages Common, Giant, Aquan, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Norman Kensley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. His hair, while still mostly chestnut, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Norman Kensley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 9 (-1)7 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Balimaar Compton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and likes to wear ponchos typically of a light yellow in addition to tight pants. His right hand appears badly burned and disfigured. His black hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He seems to be bored by most things; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly, Insane, Mundane. Bonds: Religious. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Compton, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)9 (-1) 12 (+1)18 (+4)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 30000 sp. Freshwater pearl (6 gp). Moss agate (6 gp). Red spinel (120 gp). 1 Minor magic item.


Social Check DCs


Clerebold Upton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is greasy and uncared for. His thin eyebrows rest above his beady amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Clerebold was born in the north. At a young age he loved to build and create. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and to share knowledge with the world

Ideals: Logical, Persistence. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Clerebold Upton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a axe on his belt. He is physically well-built. He wears his white hair up. He has green eyes and a green hat with a black feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Shy. Bonds: Guardian, Criminal record, Immigrant. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Alexandre Wade, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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