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NPC Generator

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Advanced [show]


Henry Compton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears his red hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Fletcher mother left him crippled. He now mingles about in high society.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Insane, Antagonistic, Hedonist, Disease. Bonds: Rich. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Compton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gilbert Dumph, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is greasy and uncared for. His eyes are likewise violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable, Professionalism. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Gilbert Dumph, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)10 (+0) 12 (+1)8 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alex Wesley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a robe, a symbol of luck around his neck, and a shortspear on his belt. His long white hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also has developed a complete distrust of the Soapmaker profession.

History: He got into the Unemployed business at a young age. His childhood dream was to be a Soapmaker, but he was a colossal failure. He has worked as a Unemployed like his mother before him.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Job, Religious. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Alex Wesley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 6 (-2)13 (+1)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Don Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his axe. His black hair is cut short. His eyes are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Don Hackney, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 11 (+0)10 (+0)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Chrysoprase (30 gp). Jade (150 gp). Aquamarine (400 gp).


Social Check DCs


Thomas York, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Thomas's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Thomas York, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 3 Smokesticks. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs

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