Thomas Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. Thomas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Thomas was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. By chance he met his sister recently and the two have been together since.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 cp. Moonstone (60 gp). Alexandrite (800 gp). Hematite (8 gp).
Charles Ainsley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. He wears his auburn hair up in a very large beehive style do. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.
History: Charles was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has achieved small success as a Performer.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Performer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 6 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Adam Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Sailor uniform. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His long silver hair is drawn into a two foot long braid. His gray eyes dart from person to person.
Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He got into the Sailor business at a young age. A freak accident while working with his Performer father left him crippled. He has worked as a Sailor like his father before him.
Motivation: His spouse's relatives view him with great suspicion; and to be a performer again
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Job, Family. Occupation: Sailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 4 (-3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.
Arnold Hastings, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady violet eyes.
Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.
History: Arnold hails from a village terrorized by drow. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Knight.
Motivation: He wants revenge against drow; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Job, Enemies. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). Solid gold idol (400 gp).
Gerald Allerton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of quarterstaffs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His auburn hair is styled in orderly dreadlocks. His fierce hazel eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He is frequently practicing swordplay.
History: He got into the Fletcher business at a young age. His childhood dream was to be a Baker, but he was a colossal failure. He then took over the family business and is one of the better Fletcher for hire.
Motivation: Revenge; and he has passion for adventuring and risk
Ideals: Fighting. Bonds: Job, Adventurer, Military, Enemies. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
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