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NPC Generator

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Advanced [show]


Solomon Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear black clothing when he does not wear armor. He has shaved his head bald. He has brown eyes and a black hat with a brown feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Solomon was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and to prove his worth to the world

Ideals: Philantrophist, Justice. Flaws: Impulsive. Bonds: Job, Debt. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Blankley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)5 (-3) 9 (-1)11 (+0)
Skills Animal Handling +1, History -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 7000 cp. Amber (70 gp). 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


John Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a brown suit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He has achieved small success as a Barber.

Motivation: He is unsatisfied with his job; and human compassion

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Religious. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

John Gladstone, Male Human Fighter 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Clerebold Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His auburn hair is lengthy. His fierce amber eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast mountains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Adventurer, Nature. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Clerebold Shipley, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)16 (+3) 16 (+3)16 (+3)
Skills Deception +5
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Ignan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. Obsidian (10 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs


Anselm Alston, Male Human [Permalink]

Personal [hide]

Description: This northern man likes to wear ponchos typically of a light pastel in addition to tight pants. His clothes are grease stained in places. He wears a colorful flower in his chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Immigrant, Attractive, Mentor. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Anselm Alston, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 9 (-1)17 (+3) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 200 gp. Aquamarine (600 gp). Banded agate (15 gp). Red-brown spinel (90 gp).


Social Check DCs


Gomory Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His white hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: Born in the north his family was never financially stable. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Poor. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Woods, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 18 (+4)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp.


Social Check DCs

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