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NPC Generator

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Advanced [show]


Ralf Clayden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His red hair is still thick. His gray eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ralf took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Ideals: Entrepeneur. Bonds: Slave, Job, Immigrant, Nature, Debt. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Ralf Clayden, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Giant, Auran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Hematite (5 gp). Deep green spinel (50 gp). Azurite (5 gp). Malachite (5 gp). 1 Antitoxin. 1 Holy water. 1 Everburning torch. 2 Tanglefoot bags.


Social Check DCs


Don Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, and he perpetually has his spear ready. His hair is chestnut and curly. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Don's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Don Bradshaw, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Hubert Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. With bright blonde hair and a scraggly beard. His blue eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Job, Criminal record. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Gyula, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 cp. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Theodoric Rylan, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a blue suit, grey shirt, and brown tie. His white hair is cut short. His hazel eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Sellsword, but he got bored and became a Fortune-teller. He has worked as a Fortune-teller like his mother before him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Ugly, Antagonistic, Shy. Bonds: Mentor, Job. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Theodoric Rylan, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Lance Clare, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. His auburn hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: Born to a Layabout, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 6 years later his spouse died after the birth of his son. Heartbroken, Lance never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Persistence. Flaws: Addict. Bonds: In love, Attractive, Poor. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Lance Clare, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 8000 cp. 1 Masterwork studded leather.


Social Check DCs

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