Heward Rutland, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a white tunic with tan highlights, and long green pants that bunch up around his shoes. He keeps his silver hair in a pixie cut. This blue eyed southerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Heward was born in the south. At a young age he loved to build and create. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To clean up the streets; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Persistence, Logical. Bonds: Guardian. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Norman Morton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His thin eyebrows rest above his beady amber eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and to settle down with his crush
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Has a crush. Occupation: Beggar
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2900 sp. 1 Masterwork Common Melee.
Rolf Landon, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a lot of dark rich colors, with gold accents. With bright auburn hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: This man loves singing and to teach people singing more than just about anything. He does not trust anyone and sleeps with one eye open.
History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Masseuse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Insomniac, Mundane. Bonds: Attractive, Job. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 6 (-2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 22000 sp. Cloth of gold vestments (160 gp).
Gerard Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair, when down, is lengthy. He has brown eyes and a brown hat with a blue feather.
Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the north to a Miller, Gerard learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Job, Adventurer. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 6000 cp.
Gerald Sutton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears skinny pants and wears a violet and blue robe with the hood down. He keeps his brown hair in a flapper bob. His green eyes are passionate and lively.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: He is content.
Ideals: Persistence, Opinionated, Gifted. Flaws: Mundane. Occupation: Doctor
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Blue quartz (13 gp).
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