Anselm Bing, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Gunter Holton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with wide-brimmed hat. He sports a flattop hair cut. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments
History: Born in the east his family was never financially stable. He worked as a nervous Doctor and found it very stressful. He became a Doctor soon after.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 200 gp. 1 Minor magic item.
Don Webley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Don and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Extrovert. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1300 sp. Coral (90 gp). Red garnet (90 gp).
Gomory Tatum, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large yellow jacket, and is pretty ugly. His golden hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Gomory will drive conversation. He is a ruthless business man, a trait he acquired from his mother.
History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Gomory and his spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Extrovert, Entrepeneur. Flaws: Ugly, PTSD, Antagonistic. Bonds: Adventurer. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Wymar Allerton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. His chestnut hair is braided into rings. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Navigator and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Slave, Family. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 44000 sp. 1 Minor magic item.
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