Henry Reed, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, white, dusty cloak. He has a long silver beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a criminal king-pin and mafia family His druidic abilities were realized during a raid on his village. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Criminal record. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Conrad Clifton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. His chestnut hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Military, Slave. Occupation: Roofer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Shane Holton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fancy red suit. His golden hair is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Shane was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Armorer.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted, Persistence. Bonds: Attractive, Poor, Slave, Job. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 4 (-3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Silver pearl (130 gp). Hematite (7 gp). Chrysoberyl (130 gp).
Kody Charlton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a simple white robe with tan stripes complete with hood. His skin is also unnaturally pale. He is bald on top and has large silver tufts of hair around his ears. He wears an eyepatch.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He wants revenge against drow.
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Golden pearl (130 gp). Moonstone (20 gp).
Odo Wharton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His silver hair is smooth and relatively long. His eyes are brown and catlike.
Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted, Professionalism. Flaws: Disease. Bonds: Nature, Job. Occupation: Roofer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp).
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