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NPC Generator

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Advanced [show]


Thomas Clare, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a worn and beaten armor. He has wavy golden hair. He has brown eyes and a brown hat with a green feather.

Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to clean up the streets

Bonds: Guardian, Attractive, Slave, Job. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Thomas Clare, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)9 (-1) 7 (-2)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Tiger eye turquoise (4 gp). Obsidian (4 gp).


Social Check DCs


Roger Budd, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a brown poncho over his likewise colored trousers and shirt. His auburn hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To protect his home; and to clean up the streets

Ideals: Joker. Flaws: Insomniac. Bonds: Poor, Guardian. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Roger Budd, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)9 (-1) 10 (+0)6 (-2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Arnold Redfield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is knotted and matted. His skin is flawless and his blue eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Secretive, Mundane, Racist. Bonds: Attractive. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Arnold Redfield, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)10 (+0) 14 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Drogo Melancon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is heavily combed to the left. His eyes are gray and beady.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Drogo was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and wants to raise his children well

Flaws: Ugly. Bonds: Adventurer, Enemies, Rich, Family. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Drogo Melancon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Robert Melancon, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears tattered old clothes. His left hand appears badly burned and disfigured. His black hair is lengthy and is close to two feet long. His eyes are violet and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He has drifted from career to career and currently works as a Barrister.

Motivation: Expand his business; and his religion dominates his actions

Flaws: Ugly. Bonds: Job, Military, Religious. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Robert Melancon, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 14 (+2)5 (-3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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