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NPC Generator

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Advanced [show]


Theobald Hampton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His white hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Theobald Hampton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)14 (+2) 13 (+1)8 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Justin Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He carries a battered dagger and tarnished shortbow as well. He wears his silver hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Insomniac, Cynical. Bonds: Rich, Mentor. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Justin Beckwith, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gomory Mitchell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is wearing a long, white cloak. His auburn hair is slicked back into a classic pompadour. His half smiles and violet eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: To settle down with his crush; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Impeccable, Gifted. Bonds: Attractive, Criminal record, Job, Has a crush. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Gomory Mitchell, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Geoffrey Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Geoffrey was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Geoffrey Kitchur, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 9 (-1)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Lewis Chatham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a worn and beaten armor. His red hair is still thick. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Lewis Chatham, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)17 (+3) 7 (-2)10 (+0)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 8
Languages Common, Celestial, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs

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