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NPC Generator

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Advanced [show]


Shane Mitchell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a longbow. He wears a top hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He became a Farmer soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Mitchell, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


William Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a brown handlebar mustache and slicked back brown hair. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: He was raised in a plains tribe. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Carter.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Nature, Job. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

William Anderton, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Heward Langley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heward was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Philantrophist, Joker. Bonds: Attractive, Family, Job, Adventurer. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Heward Langley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 5 (-3)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 7
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theodoric Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His black hair is kept up in a ponytail inside a small hat. His eyes are green and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Theodoric was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Poor, Military. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Theodoric Mitchell, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 36000 sp.


Social Check DCs


Frederick Morton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears his white hair up in a very large beehive style do. His gray eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Family, Religious. Occupation: Actor

Voice: German accent

Attributes [hide]

Frederick Morton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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