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Advanced [show]


Shane Atterton, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with top hat. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise brown.

Personality: Eccentric and domineering, Shane will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Shane's father didn't care for him much, and the feeling was mutual. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and to prove his worth to the world

Ideals: Extrovert. Flaws: Impulsive, Antagonistic. Bonds: Rich, Criminal record. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Shane Atterton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. Blue quartz (14 gp). Brown-green garnet (160 gp). White pearl (160 gp).


Social Check DCs


Alexandre Tinley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He carries with him a set of scythes on his belt, each one with a aquamarine on the hilt. His hair is long and white with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His blue eyes peer out from beneath his deerstalker blue hat.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich eastern family. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Fighting, Entrepeneur. Flaws: Insane, Racist. Bonds: Rich, Religious. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Alexandre Tinley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 16 (+3)16 (+3)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gunter Prescott, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His skin is also unnaturally pale. He wears his hair in dreadlocks. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Opinionated, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Gunter Prescott, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 2 Tanglefoot bags. 3 Acid flasks.


Social Check DCs


Alex Nibley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: Alex was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He now owns his own business.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Alex Nibley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 7 (-2)14 (+2)
Skills Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


John Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing grey shirts, loose pants, and blazers most of the time. His red hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: John was born the youngest of three triplets. John was born on a far western plains where he grew up under the tutelage of his mother, an expert Dyer. He left for the west, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Disciplined, Gifted. Bonds: Attractive, Family, Immigrant. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

John Fidget, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Bloodstone (50 gp). Chalcedony (50 gp). Blue quartz (10 gp).


Social Check DCs

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