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NPC Generator

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Advanced [show]


Dustin Altham, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. He is muscular with a powerful set of arms. His red hair and beard is wavy and long. His amber eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Assassin job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a brewer again

Flaws: Shy, PTSD. Bonds: Family, Job, Religious. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Dustin Altham, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bernard Carlton, Male Human [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is drawn into a tight pony tail with a skull scrunchie. His blue eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Actor profession.

History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Actor, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bernard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To be a Actor again; and he wants revenge against gnolls

Bonds: Job, Family, Enemies. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Bernard Carlton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey trousers with yellow and red striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful wizard made him what he is. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined, Gifted. Bonds: Attractive, Mentor, Criminal record. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Godfrey Morley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 1 Chain shirt. 1 Breastplate. 1 Buckler. 1 Half-Plate.


Social Check DCs


Tim Dayton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Adventurer. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Tim Dayton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 50 pp. Alexandrite (500 gp). Red-brown spinel (90 gp).


Social Check DCs


Balimaar Harlow, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His hair is golden and very short. His violet eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Balimaar Harlow, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2900 sp. Blue quartz (7 gp). Lapis lazuli (7 gp).


Social Check DCs

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