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NPC Generator

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Advanced [show]


Ralf Ryley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with broad hat. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: He was born to a criminal king-pin and mafia family He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Joker. Bonds: Attractive, Military, Criminal record, Nature. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Ryley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4 Tanglefoot bags.


Social Check DCs


Clerebold Darlington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. His eyes are a pleasant hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Bellfounder. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: To unite with his sister; and money/treasure

Flaws: Antagonistic. Bonds: Rich, Religious, Job, Family. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Clerebold Darlington, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Sard (80 gp). Moss agate (13 gp). White pearl (100 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Reynard Halsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a black cloak and cross-gartered blue stockings. His long blonde hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Professionalism, Entrepeneur. Flaws: Shy, Racist. Bonds: Nature. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Reynard Halsey, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Alexandre Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His hair is long and auburn with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His fierce amber eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invites people to come help in his community garden.

History: He got into the Mason business at a young age. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: Shy, Fearful. Bonds: Job. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Alexandre Melancon, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Black pearl (500 gp). Obsidian (7 gp). 1 Minor magic item.


Social Check DCs


Trym Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a grey low-cut shirt, and a feathered hat upon his head. He has a slight overbite and is overall scrawny. His moppish brown hair is in a traditional bowl cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trym was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Artistic. Flaws: Racist. Bonds: Job, Rich, Enemies. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Trym Windsor, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)14 (+2) 18 (+4)11 (+0)
Skills Investigation +4, Survival +6
Senses Passive Perception 14
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Eye agate (7 gp). Tiger eye turquoise (7 gp). 1 Everburning torch. 2 Tanglefoot bags. 4 Alchemist’s fire. 4 Smokesticks.


Social Check DCs

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