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NPC Generator

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Advanced [show]


Henry Badger, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he very much looks the part of a Adventurer. His hair is chestnut, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He works hard and plays hard.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and a deep hatred of drow

Flaws: Hedonist, Mundane. Bonds: Job, Attractive, Enemies. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Henry Badger, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Guy Richie, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a deerstalker hat to cover his moderate length silver hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Guy was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and to clean up the streets

Ideals: Athletic, Opinionated. Bonds: Attractive, Guardian, Family. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Guy Richie, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Nicholas Graeme, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair and beard is wavy and long. His eyes, though not visible through his cowl, are violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has recently gotten a pet goose that steals things from people.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Nature, Criminal record. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Nicholas Graeme, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 11 (+0)7 (-2)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Don Berkeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. He wears a small hat to cover his moderate length brown hair. His eyes are gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mayor mother left him crippled. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting. Flaws: Shy, Fearful, Disease, Insomniac. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Berkeley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Intimidation +4, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 3200 sp.


Social Check DCs


Kyle Halsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, green, dusty cloak. With bright brown hair and a scraggly beard. His eyes are gray and beady.

Personality: He dislikes all the random violence that takes place in the south. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He became a Spy soon after.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Kyle Halsey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4000 cp. 1 Half-Plate.


Social Check DCs

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