Odo Atherton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear violet tank tops with yellow pants. His black hair is braided into rings. His skin is flawless and his blue eyes scan people very quickly.
Personality: He will rave to anyone who will listen. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Criminal record, Job. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Arnold Hallewell, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large yellow jacket. He has styled his blonde hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: His tongue was cut out and he uses sign language. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arnold took refuge in the large cave and found the beat up shortspear and armor he uses now. He has never given up on his painting dream.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Flaws: Disease, Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Shepherd
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp.
Alexandre Skelton, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with pastel socks and a vest with buckled shoes. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. He has styled his brown hair well, parting it to the left. His face is covered beneath a completely black helmet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Alexandre was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has decided he is irredeemable.
Ideals: Fighting. Bonds: Criminal record, Attractive, Religious. Occupation: Junk Dealer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp.
Theobald Bing, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.
History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Athletic. Flaws: Secretive, Hedonist. Bonds: Rich. Occupation: Tanner
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Citrine (60 gp). Jade (50 gp). Golden pearl (50 gp).
Kody Tinley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his right hand. With a patchy white beard and wild white hair. His gray eyes are slightly larger than normal.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Herbalist in town.
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered singing. He has worked as a Herbalist like his father before him.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Ugly. Bonds: In love, Job, Mentor. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Red spinel (70 gp).
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