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NPC Generator

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Advanced [show]


Arnold Westcott, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting red shirt and pants, and is pretty ugly. He keeps his red hair in a pixie cut. He has amber eyes and a red hat with a green feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Seamstress and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Westcott, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Perception +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. Finely wrought small gold bracelet (20 gp). Solid gold idol (300 gp). Solid gold idol (300 gp). 1 Buckler. 1 Half-Plate.


Social Check DCs


Ernest Snape, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a broad hat to hide his balding. His green eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to pay off his debts

Ideals: Artistic. Bonds: Nature, Adventurer, Debt. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Ernest Snape, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 12 (+1)17 (+3)
Skills Investigation +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roger Blackwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. With bright red hair and a scraggly beard. His gray eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Religious, Nature. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Roger Blackwood, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 17 (+3)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dustin Barton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and white with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Sold as a small child to a wizard, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his brother's freedom.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy. Bonds: Rich, Family, Mentor. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Dustin Barton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 7 (-2)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 15000 cp. 1 Simple lock. 1 Simple lock. 1 Superior lock.


Social Check DCs


Lance Digby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His eyes, though not visible through his cowl, are blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Fighting, Artistic. Flaws: Mundane, Disease. Bonds: Nature. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Lance Digby, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 15 (+2)7 (-2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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