Gunter Burton, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man is wearing a long, green, dusty cloak. His golden hair is still thick. His eyes are brown.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.
History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to raise his children well.
Ideals: Athletic, Optimist, Philantrophist. Bonds: Family, Adventurer. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Breastplate.
Anselm Tinley, Male Human [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is smooth and relatively long. He wears an eyepatch.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.
History: Born to a Barber, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and his religion dominates his actions
Flaws: Ugly, Shy. Bonds: Religious, Poor, Adventurer. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp. Tiger eye turquoise (7 gp). 2 Acid flasks. 2 Antitoxin.
Hubert Hartford, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. His blonde hair is smooth and relatively long. He has a dull look in his brown eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Hubert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Hubert was born in the west. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: To prove his worth to the world; and to reunite with his old friends
Ideals: Disciplined, Persistence. Flaws: Hedonist, Impulsive. Bonds: Adventurer. Occupation: Carpenter
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Bertram Kitchur, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a white armored body suit, with a simple tan line shooting up and back down, marred by sweets. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Bertram was raised in a hard working conservative environment. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bertram's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. 4 Antitoxin. 8 Acid flasks. 8 Acid flasks.
Chad Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His tied-back hair is chestnut. He has several tiny ruby earrings on each ear.
Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: The child of northern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.
Motivation: He is greedy.
Flaws: Depressed. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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