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Advanced [show]


Tim Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a fancy black suit. His blonde hair is knotted and matted. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Adventurer in town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Tim Gracey, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)7 (-2) 13 (+1)15 (+2)
Skills Deception +4, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: Just what you see.


Social Check DCs


Reynard Allerton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His auburn hair is styled in orderly dreadlocks. His hazel eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small desert village. Brilliant and gifted he never wanted to apply himself. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: In love, Nature. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Reynard Allerton, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 10 (+0)9 (-1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Aldous Graham, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, brown cloak. His brown hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east to a Masseuse, Aldous learned a great deal about his mother's area of expertise. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Aldous's mother didn't care for him much, and the feeling was mutual. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Logical. Flaws: Ugly, Racist, Antagonistic. Bonds: Job, Enemies. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Aldous Graham, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)15 (+2) 17 (+3)8 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Justin Blakely, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his hammer. His hair is silver and curly. His violet eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of giants once and for all.

History: Justin was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Attractive. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Justin Blakely, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Chrysoberyl (160 gp). 1 Alchemist’s fire.


Social Check DCs


Peter Bradly, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His Stetson hat is riddled with cuts and holes. His eyes are gray and beady.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is content; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Mundane. Bonds: Criminal record, Military, Poor. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Peter Bradly, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 4 (-3)13 (+1) 10 (+0)5 (-3)
Skills Deception -1, Persuasion -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Peridot (60 gp). Jade (150 gp).


Social Check DCs

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