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Advanced [show]


Drogo Read, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, red cloak. He keeps his white hair in a pixie cut. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. In his 10th year, his parents were killed by a giants raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Drogo Read, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 16 (+3)8 (-1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Lapis lazuli (8 gp). Star rose quartz (50 gp). Peridot (50 gp).


Social Check DCs


Peter Kent, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Peter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Hedonist, Disease. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Peter Kent, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 300 gp. Chrysoprase (40 gp). Malachite (15 gp).


Social Check DCs


Clerebold Bradly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His hair is white and curly. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Philantrophist. Bonds: Rich, Attractive, Job. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Clerebold Bradly, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Simon Graeme, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his black hair up. His amber eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in the north his family was never financially stable. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Simon's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Graeme, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Antitoxin. 2 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His blonde hair is singed and shortened. His fierce brown eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a shipwright and was forced into it by his family

Ideals: Philantrophist, Gifted, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Nash, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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