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Advanced [show]


Anthony Deighton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in violet turtlenecks beneath a tan coat with yellow slacks. His hair is cut close to his head. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Deighton, Male Human Fighter 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 8 (-1)10 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Iolite (60 gp). Coral (40 gp).


Social Check DCs


Thomas Acton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a green poncho over his likewise colored trousers and shirt. His hair is short and brown. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Attractive, Adventurer. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Acton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)5 (-3) 10 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Frederick Ogden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair and beard is wavy and long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist, Gifted. Bonds: Attractive, Criminal record, In love. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Frederick Ogden, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 8 (-1)8 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Patrick Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears an entirely blue suit with brown socks and a vest with buckled shoes. He has a hunchback. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can't help but pocket interesting objects he comes across

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Patrick took refuge in the ruined castle and found the beat up shield and armor he uses now. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Military, Nature. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Patrick Wordsworth, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kyle Barney, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. He sports a long brown beard, and similarly colored long hair. His gray eyes peer out from beneath his broad violet hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: He got into the Butcher business at a young age. He moved from fad to fad and when he turned 15 he discovered writing. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Kyle Barney, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)17 (+3) 9 (-1)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 9
Languages Common, Aquan, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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