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NPC Generator

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Advanced [show]


Simon Upton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length red hair. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He became a Mason soon after.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Simon Upton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp.


Social Check DCs


Manfred Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin pastel vertical stripes and red pants. His hair is cut close to his head. He has blue eyes and a grey hat with a pastel feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the west to a Shipwright, Manfred learned a great deal about his mother's area of expertise. He worked as a nervous Shipwright and found it very stressful. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Manfred Skelton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gilbert Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and violet pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. With a patchy silver beard and wild silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Gifted, Justice. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Gilbert Sutton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Large well-done wool tapestry (500 gp). 1 Chain shirt.


Social Check DCs


Gomory Kinsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His auburn hair is still thick. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: Born to a Assassin, his father struggled to pay the bills. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Antagonistic, Insomniac, Fearful. Bonds: Poor. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Gomory Kinsley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Guy Whitby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, blue shirt, and green tie. He carries with him a set of shortspears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is short and black. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Slave. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Guy Whitby, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Darkwood Buckler. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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