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NPC Generator

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Advanced [show]


Reynard Blythe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is chestnut. His eyes are amber and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: His mother raised him in a mountain cabin. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and revenge

Ideals: Gifted. Bonds: Rich, Nature, Debt, Enemies. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Reynard Blythe, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gerard Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy chestnut hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gerard's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Athletic, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Hadlee, Male Human Fighter 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)7 (-2) 15 (+2)11 (+0)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Peter Bentley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in black turtlenecks beneath a white coat with black slacks. His black hair is braided into rings. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Peter was born in the north. At a young age he loved to build and create. In his 16th year, his parents were killed by a gnolls raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting, Persistence. Flaws: Secretive. Bonds: Poor, Enemies. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Bentley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Charles Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His blonde hair, when down, is lengthy. His eyes are a pleasant amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 14 years.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Ugly. Bonds: Job, Religious, Family. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Fawcett, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 17000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports grey clothing, slightly heavier than average wear. He has shaved his head bald. His violet eyes have a joyful gleam in them most of the time.

Personality: This man loves writing and to teach people writing more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west.

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Adelard Ramsey, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 5 Acid flasks. 3 Smokesticks.


Social Check DCs

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