Balimaar Upton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Tanner. He has a slight overbite and is overall scrawny. With bright silver hair and a scraggly beard. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich western family. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better village for his children.
Motivation: He uses money and sex appeal to get what he needs; and he desires power and/or immortality
Bonds: Job, Attractive, Adventurer, Rich, Nature. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Drogo Everly, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large black mantle and cape that has been intricately interwoven into his grey robe. He wears his brown hair up in a very large beehive style do. He wears an eyepatch.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.
History: Drogo hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many goblins want him driven away.
Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Poor, Enemies. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: Cloth of gold vestments (40 gp).
Simon Harper, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. His hair is short and black. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, In love, Poor, Family. Occupation: Unemployed
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
Don Clayton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright black suits and hats. He wears his blonde hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent father; and doesn't want to be a mason and was forced into it by his family
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Mentor, Family. Occupation: Mason
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 6 (-2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp. 1 Chain shirt.
Heward Snowdon, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His black hair is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.
History: Heward was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 4 years.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Gifted. Bonds: Job, Slave. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 27000 cp. Bloodstone (40 gp).
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