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NPC Generator

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Advanced [show]


Bernard Alby, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Bernard was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Has a crush, Adventurer, Job. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Bernard Alby, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 15 (+2)10 (+0)
Skills Nature +5, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Red garnet (150 gp). Coral (150 gp). Sard (70 gp).


Social Check DCs


Chad Thorpe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Assassin does, and a wedding ring on his left hand. His black hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He feeds upon the attention of others.

History: The child of southern immigrants he idolized his father. His childhood dream was to be a Mercenary, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and wishes to resurrect an old love

Ideals: Opinionated. Bonds: Job, In love, Attractive, Immigrant. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Chad Thorpe, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)13 (+1) 15 (+2)15 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Wharton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is dressed in a clean grey cloak covering his clean studded leather. His hair is silver and curly. His eyes are amber.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with singing.

History: He was born to a criminal king-pin and mafia family Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: A need for knowledge about a nearby landmark; and wants a kiss

Ideals: Artistic. Bonds: Attractive, Criminal record, Adventurer, Has a crush. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Wharton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)14 (+2) 16 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. Blue quartz (5 gp). Sard (50 gp). Tourmaline (70 gp).


Social Check DCs


Richard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown coat over a grey low-cut shirt, and a Stetson hat upon his head, and sports empty pouches on his belt. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast island. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Immigrant, Enemies. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Richard Wordsworth, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Raymond Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his white hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful necromancer made him what he is. He worked as a nervous Fisher and found it very stressful. He now owns his own business.

Motivation: To clean up the streets; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Justice. Flaws: Depressed. Bonds: Mentor, Job, Guardian. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Raymond Branson, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)11 (+0) 17 (+3)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs

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