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NPC Generator

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Advanced [show]


Frederick Hayley, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he dresses in violet turtlenecks beneath a white coat with grey slacks. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Frederick is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Optimist, Impeccable. Bonds: Family, Slave, Rich. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Frederick Hayley, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ralf Compton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.

Personality: He loves telling others what to do and how they should feel about things. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was always a brilliant, if unscrupulous mind. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Ralf never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Attractive, Criminal record, In love. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Compton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2100 sp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Everard Garrick, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His long blonde hair reaches down to his waist. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful slaver made him what he is. Cursed with unlife at a very young age, Everard has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Mentor, Criminal record. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Everard Garrick, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)10 (+0) 11 (+0)15 (+2)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Aquamarine (500 gp). Peridot (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Kimberley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears white leather gloves, a white jacket, and tight pants. He has a long silver beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a desert tribe. He moved from fad to fad and when he turned 15 he discovered singing. He was granted druidic powers by his dying sister.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Gifted, Artistic. Bonds: Nature. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Chad Kimberley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Abyssal, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp. Pink pearl (100 gp). Red garnet (100 gp). 1 Healer’s kit. 1 Silk rope. 1 Silk rope.


Social Check DCs


Gunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his yellow robe and has his greatsword always slung over his shoulder. He has red hair. He has several tiny topaz earrings on each ear.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Gladstone, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)11 (+0) 16 (+3)7 (-2)
Skills Nature +2, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Solid gold idol (900 gp). Silver comb with moonstones (200 gp).


Social Check DCs

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