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NPC Generator

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Advanced [show]


Lewis Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright green suits and hats. He wears his blonde hair up. His green unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Lewis embodies much of what other species detest in the Humans. He pushes his goals aggressively. He is also a coward if confronted.

History: Lewis hails from a village terrorized by orcs. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Disease, Antagonistic, Fearful. Bonds: Enemies. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Lewis Harrington, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. White opal (800 gp). Bloodstone (20 gp).


Social Check DCs


Peter Coombs, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His chestnut hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to settle down with his crush

Flaws: Sensitive. Bonds: Has a crush, Adventurer, Religious. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Coombs, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Gilbert Spalding, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black tunic with brown highlights, and long green pants that bunch up around his shoes. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great joy in being the best Guard in town.

History: Gilbert was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and sabotage a competitor

Flaws: Racist. Bonds: Job, Immigrant, Adventurer. Occupation: Guard

Voice: Raspy

Attributes [hide]

Gilbert Spalding, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. Coral (110 gp).


Social Check DCs


Rolf England, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Opinionated. Flaws: Insane. Bonds: Poor, Religious. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Rolf England, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Henry Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black trousers with tan and pastel striped suspenders. He wears various colorful collared shirts. He wears a small hat to hide his balding. He has a dull look in his brown eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. He moved out south to avoid the crime he committed. He is searching for what he claims is his rightful reward.

Motivation: Revenge; and to reunite with his old friends

Ideals: Justice. Bonds: Adventurer, Military, Criminal record, Enemies. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Henry Blankley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs

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