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Advanced [show]


Theobald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His golden hair has been sun bleached extensively. His gray unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family A freak accident while working with his Stableman father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Flaws: Ugly, Disease, Hedonist. Bonds: Poor, Criminal record. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Theobald Hadleigh, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Radcliffe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears tight fitting clothing which further accentuates his frame. He wears his white hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.

History: He got into the Beggar business at a young age. His childhood dream was to be a Glassblower, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Adventurer, Job, Family. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Arnold Radcliffe, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)6 (-2) 17 (+3)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Conrad Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His red hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. Conrad was born on a far western desert where he grew up under the tutelage of his mother, an expert Roofer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and wants to raise his children well

Flaws: Ugly, Mundane, Antagonistic. Bonds: Family, Immigrant. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Conrad Churchill, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Yorke, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and red workpants. His shirt is white, and he wears a heavy red leather apron most of the time. His auburn hair is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Barber, but he got bored and became a Mayor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and to clean up the streets

Ideals: Opinionated, Gifted. Bonds: Adventurer, Job, Guardian. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Drogo Yorke, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)17 (+3) 12 (+1)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Eye agate (10 gp).


Social Check DCs


Guy Colby, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy black hair. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born in the north to a Slave Trader, Guy learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and money/treasure

Flaws: Ugly, Disease. Bonds: Rich, Enemies, Job. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Guy Colby, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 16 (+3)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Darkwood Shield.


Social Check DCs

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