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Adelard Ashley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is tall, broad shouldered and powerfully built. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and to end his boredom

Flaws: Mundane, Impulsive. Bonds: Military, Immigrant. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Adelard Ashley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Alex Washington, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears just a red suit. His whole body is exceptionally muscular. His black hair is cut short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a very good compulsive liar and kleptomaniac.

History: Alex hails from a village terrorized by drow. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern.

Flaws: Mundane. Bonds: Immigrant, Criminal record, Enemies, Job. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Alex Washington, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 3 Acid flasks. 2 Smokesticks.


Social Check DCs


Nicholas Crawford, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting clothing which further accentuates his frame. His black hair and beard is wavy and long. His eyes are likewise hazel.

Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Carpenter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Opinionated, Extrovert. Bonds: Attractive, Immigrant, Job. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Nicholas Crawford, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Gerard Yeardley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He has a large black mantle and cape that has been intricately interwoven into his white robe. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.

History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered music. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to be a seamstress again

Ideals: Philantrophist, Artistic. Bonds: Attractive, Job, Mentor. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Gerard Yeardley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Peter Benson, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears dark leathers with embroidery. His right leg appears badly burned and disfigured. His hair is red and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Peter took refuge in the old dungeon and found the beat up axe and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He is content; and he seems to be bored by most things

Flaws: Depressed, Mundane. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Peter Benson, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)11 (+0) 9 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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