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NPC Generator

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Advanced [show]


Nicholas Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears a green wide-brimmed hat and green clothes. He has done his best to style his blonde hair to look like a famous performer. His eyes, though not visible through his cowl, are blue.

Personality: Nicholas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and marry his brother to traveling adventurers

Ideals: Impeccable, Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Nicholas Pinkerton, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Theobald Garfield, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a tan and brown robe with the hood down, he is not a threatening figure. His hair is black and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Sailor, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Human people; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Racist. Bonds: Rich, Job, Family. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Theobald Garfield, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: Sardonyx (80 gp).


Social Check DCs


Gilbert Browning, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his golden hair well, parting it to the right. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Religious, Rich, Family. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Browning, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Celestial, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 4 Holy water.


Social Check DCs


Robert Beckwith, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by teas. He wears his blonde hair up. He has several tiny sapphire earrings on each ear.

Personality: Robert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich southern family. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Robert Beckwith, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 16 (+3)18 (+4)
Skills Performance +6, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Small steel mirror. 1 Superior lock. 1 Simple lock.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is lengthy. His eyes are a pleasant blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Cartwright, his mother struggled to pay the bills. Kyle was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Philantrophist. Bonds: Poor, Slave, Religious. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Kyle Mitchell, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Golden yellow topaz (800 gp). Moss agate (16 gp).


Social Check DCs

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