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NPC Generator

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Advanced [show]


Conrad Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Conrad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist, Disease. Bonds: Rich. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Conrad Hailey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


John Walcott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue cloak and cross-gartered pastel stockings, and a wedding ring on his left hand. His hair is short and chestnut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Seamstress; and he's attracted to the pc

Ideals: Impeccable. Bonds: In love, Attractive, Has a crush, Adventurer. Occupation: Brewer

Voice: German accent

Attributes [hide]

John Walcott, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Rolf Rowley, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a violet poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His golden hair is heavily combed to the left. His eyes are brown and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Rolf was born in the north. At a young age he loved to build and create. After coming to the age of reason, Rolf took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and he is greedy

Ideals: Persistence, Opinionated, Gifted, Logical. Bonds: Rich. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Rolf Rowley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gunter Barclay, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His brown hair is lengthy. His eyes are a pleasant amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Gunter studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and doesn't want to be a carter and was forced into it by his family

Ideals: Gifted. Flaws: Forgetful. Bonds: Family, In love. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Gunter Barclay, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp. Golden yellow topaz (1200 gp). 1 Minor magic item.


Social Check DCs


Roger Livingstone, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man prefers to wear brown pants and tee shirts. His auburn hair, when down, is lengthy. His fierce amber eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Barkeep profession.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Adventurer and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Persistence. Flaws: Disease. Bonds: Job, Immigrant, Family. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Livingstone, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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