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NPC Generator

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Advanced [show]


Hugh Read, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his crossbow ready. His black hair is long and unkept. He has brown eyes and a red hat with a black feather.

Personality: He is overprotective of those who hire his services. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Adventurer, Criminal record. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Hugh Read, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Aquamarine (500 gp). Aquamarine (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Percival Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with brown and violet striped suspenders. He wears various colorful collared shirts. His white hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Bather, who enjoyed hunting, Percival was taken on many hunting expeditions. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Fearful. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Percival Clifton, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Rhodochrosite (16 gp). Black star sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Tim Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Shelly, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)8 (-1) 7 (-2)15 (+2)
Skills Perception +0, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp. Bloodstone (80 gp). Rose (80 gp).


Social Check DCs


John Snape, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. He has wavy auburn hair. He has gleaming, smiling hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east his family was never financially stable. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

John Snape, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Miles Alby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fancy blue suit. He is tall, broad shouldered and powerfully built. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Dyer, who enjoyed hunting, Miles was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and to be a dyer again

Flaws: Impulsive. Bonds: Attractive, Job, Nature, Religious, Enemies. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Miles Alby, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3 Thunderstones. 5 Acid flasks. 1 Everburning torch.


Social Check DCs

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