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NPC Generator

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Advanced [show]


Theodoric York, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. His moppish brown hair is in a traditional bowl cut. His green unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of southern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: To be a Dilettante again; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Gifted, Philantrophist. Flaws: Disease. Bonds: Rich, Immigrant, Job. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Theodoric York, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Athletics +6, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +3

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Windsor, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears a colorful flower in his auburn hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His childhood dream was to be a Masseuse, but he was a colossal failure. He has worked as a Bounty Hunter like his mother before him.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Theodoric Windsor, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Everard Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). His blonde hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: This man loves music and to teach people music more than just about anything. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the south to a Stableman, Everard learned a great deal about his father's area of expertise. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Stableman soon after.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Everard Kelsey, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aldous Copeland, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy black suit. His blonde hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast desert. A freak accident while working with his Scribe mother left him crippled. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and someone believes him a fraud

Flaws: Disease. Bonds: Attractive, Enemies, Nature, Criminal record. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Aldous Copeland, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 80 pp.


Social Check DCs


Gunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear pastel tank tops with grey pants. His long white hair is drawn into a two foot long braid. His eyes are green and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has decided he is irredeemable; and money/treasure

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Gunter Beckwith, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs

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