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NPC Generator

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Advanced [show]


Trym Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He keeps his long golden hair kept up in a rat tail. He has several tiny ruby earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the north, but his parents moved at a very young age to the south. Trym was born on a far northern forest where he grew up under the tutelage of his father, an expert Gardener. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Flaws: Disease, Impulsive. Bonds: Rich, Immigrant. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Trym Westbrook, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)10 (+0) 16 (+3)17 (+3)
Skills Medicine +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Silver chalice with lapis lazuli gems (180 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs


John Nibley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. With a patchy black beard and wild black hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: John hails from a village terrorized by drow. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he's looking for his big break

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Adventurer, Enemies. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

John Nibley, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)7 (-2) 12 (+1)11 (+0)
Skills Insight +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Freshwater pearl (9 gp). 1 Minor magic item.


Social Check DCs


Don Darlington, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. He carries a battered shortbow and tarnished sword as well. He wears his chestnut hair down. His green eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He takes great joy in being the best Server in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: To be a Crown-heir again.

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Has a crush, Job. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Don Darlington, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Crowbar. 1 Simple lock. 1 Silk rope.


Social Check DCs


Tim Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his bastard sword, and he perpetually has his bastard sword ready. He has a brown handlebar mustache and slicked back brown hair. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting, Philantrophist, Justice. Bonds: Attractive. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Tim Rodney, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)18 (+4) 14 (+2)17 (+3)
Skills Investigation +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Goblin, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Drogo Brady, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries scythes. His long silver hair is drawn into a two foot long braid. His violet unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. Cursed with lycanthropy at a very young age, Drogo has worked very hard to control his curse. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Disease, Addict. Bonds: Nature. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Brady, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)18 (+4) 9 (-1)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 9
Languages Common, Druidic, Auran, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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