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NPC Generator

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Advanced [show]


Anthony Langley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Anthony Langley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 20 pp. Amber (90 gp).


Social Check DCs


Godfrey Yardley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in an above average manner. He has shaved his head bald. His blue unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Godfrey Yardley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 22000 cp.


Social Check DCs


Bernard Quinton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with white pants. He carries with him a set of tridents, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a auburn handlebar mustache and slicked back auburn hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small desert village. From there he went from mercenary job to mercenary job. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Fighting, Opinionated, Philantrophist. Bonds: Nature, Adventurer. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Bernard Quinton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 13 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Rayden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and dresses in tan turtlenecks beneath a grey coat with white slacks. His auburn hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Anselm was born the youngest of three triplets. Anselm was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has been saving his money to try and buy his sister's freedom.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Family, Religious. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Anselm Rayden, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 pp.


Social Check DCs


John Ramsay, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a tan and grey handkerchief worn on his right side, and a wedding ring on his right hand. He has no hair. His hazel eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: John was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: In love, Military, Job. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

John Ramsay, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 5000 cp. Eye agate (4 gp). Red-brown spinel (160 gp).


Social Check DCs

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