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NPC Generator

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Advanced [show]


Roger Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long auburn hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: Roger was born with his father's beautiful face. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Optimist, Professionalism. Bonds: Adventurer, Attractive. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Roger Southey, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. Tourmaline (130 gp). White pearl (130 gp).


Social Check DCs


Alexandre Hale, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, tan, dusty cloak. His hair is long and golden with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.

History: Alexandre was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Spy for hire.

Motivation: To get a good night's sleep; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Selfish, Insomniac. Bonds: Job, Mentor. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Alexandre Hale, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Richard Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Engraver profession.

History: He was born in a small desert village. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Performer for hire.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Job, Nature, Rich. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Richard Ryley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 10 (+0)9 (-1)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Hematite (5 gp). Chrysoberyl (80 gp).


Social Check DCs


Kyle Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a small bristly mustache and wavy brown hair. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small forest village. A gifted student he started as a Miner, but he got bored and became a Fletcher. He inherited the family business which he has now maintained for 4 years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Job, Nature. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Kyle Quinton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +1, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5

Possessions: 39000 sp.


Social Check DCs


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his white hair in a pixie cut. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. Cursed with vampirism at a very young age, Roger has worked very hard to control his curse. In the meantime he has taken over work as a Shoemaker and occasionally as a mercenary.

Motivation: He's looking for his big break; and wants to raise his children well

Ideals: Artistic. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Roger Harper, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)17 (+3) 11 (+0)10 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 17000 cp. Lapis lazuli (16 gp).


Social Check DCs

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