Thomas Westbrook, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries ceremonial daggers. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also hits on women, regardless of circumstances.
History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's in love.
Ideals: Fighting, Passionate. Bonds: Rich, Has a crush, Religious, Mentor. Occupation: Brewer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rolf Alton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a tan deerstalker hat and tan clothes. He has moderate length blonde hair. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.
Motivation: Many brigands want him driven away; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Fearful, Addict. Bonds: Adventurer, Enemies. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
John Kitchur, Male Human [Permalink]
Personal [hide]
Description: This western man is well dressed, constantly wearing a grey suit, white shirt, and brown tie. His clothes are grease stained in places. His hair, while still mostly blonde, has prominent grey streaks. His gray eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful slaver made him what he is. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined. Bonds: Poor, Immigrant, Slave, Mentor. Occupation: Servant
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp.
Alexandre Hale, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a white handlebar mustache and slicked back white hair. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in the north, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Carpenter
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp.
Lewis Westcott, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, blue shirt, and green tie. He has a long red beard with little hanging trinkets. His hazel eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his mother.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: To protect his home; and sabotage a competitor
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Job, Guardian. Occupation: Courier
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +4
Possessions: Jet (70 gp). Tourmaline (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
