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NPC Generator

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Advanced [show]


Tim Brent, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and black with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He has violet eyes and a grey hat with a violet feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Insomniac. Bonds: Rich, Nature, Job. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Brent, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Black pearl (600 gp). Red garnet (120 gp).


Social Check DCs


Reynard Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a skull on it. With a patchy chestnut beard and wild chestnut hair. He has hazel eyes and a brown hat with a white feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Reynard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Reynard. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Artistic. Bonds: Criminal record, Adventurer. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Reynard Dudley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Charles Barney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is slicked back into a classic pompadour. He has a dull look in his hazel eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Charles studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Optimist, Philantrophist, Gifted. Bonds: Job, Rich. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Barney, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Drogo Harley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his red hair up. His eyes are green and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He receives visions of the future at random moments

History: Drogo was born in the south. At a young age he loved to build and create. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: Human compassion.

Ideals: Gifted, Persistence. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Drogo Harley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries scythes. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.

History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted arcane powers by his dying brother.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Theodoric Cooper, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 14000 sp.


Social Check DCs

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