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Advanced [show]


Theodoric Branson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His hair is golden and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Fortune-teller profession.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Bonds: Attractive, Job, Religious, Enemies. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Theodoric Branson, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Patrick Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple brown robe with grey stripes complete with hood. His moppish black hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Patrick was born the youngest of three triplets. His family was turned out during the war. He and his family wandered west to less war torn lands. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Ugly, PTSD, Fearful. Bonds: Family. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Jacobs, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). A delicate silver chain set with a tourmaline (30 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Wymar Sydney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy pastel pantaloons and a green scarf. His moppish golden hair is in a traditional bowl cut. His eyes are violet and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 8 years later his spouse died after the birth of his son. Heartbroken, Wymar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Ugly. Bonds: Poor, In love, Religious. Occupation: Server

Voice: Raspy

Attributes [hide]

Wymar Sydney, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)17 (+3) 12 (+1)16 (+3)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Carnelian (70 gp). Sardonyx (70 gp). Amber (150 gp).


Social Check DCs


Trey Lester, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear blue pants and tee shirts. He sports a long black beard, and similarly colored long hair. He has green eyes and a blue hat with a green feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: Born to a Soapmaker, his father struggled to pay the bills. He was taken from his home at a very young age. He has achieved small success as a Masseuse.

Motivation: Expand his business; and to be a soapmaker again

Ideals: Gifted. Bonds: Immigrant, Job, Poor, Slave. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Trey Lester, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp. Smoky quartz (20 gp). Moss agate (11 gp). Alexandrite (500 gp).


Social Check DCs


Everard Huxley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of greataxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has moderate length blonde hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Bounty Hunter. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Expand his business; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Fighting, Philantrophist. Flaws: Terse. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Everard Huxley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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