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NPC Generator

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Advanced [show]


Bernard Bing, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and sports empty pouches on his belt. His white hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a illithids raid, leaving Bernard alone in the world. After a stint in an orphanage, he was adopted. He became a Layabout soon after.

Motivation: Wants his loneliness to end.

Flaws: Ugly. Bonds: Has a crush, Job, Religious, Enemies. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Bernard Bing, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Don Ryley, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man wears dark leathers with embroidery. With a patchy golden beard and wild golden hair. He has a dull look in his violet eyes.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Slave, Criminal record. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Don Ryley, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Everburning torch. 4 Smokesticks. 3 Holy water.


Social Check DCs


Dustin Peyton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear tan clothing when he does not wear armor. His black hair is greasy and uncared for. His eyes, though not visible through his cowl, are green.

Personality: Dustin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: He wants to meet his childhood hero; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Dustin Peyton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)14 (+2) 6 (-2)13 (+1)
Skills Survival +0
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Good lock. 1 Healer’s kit.


Social Check DCs


Ernest Myerscough, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is blonde and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Family, Military. Occupation: Cook

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Myerscough, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Flaws: Insomniac, Insane, Impulsive. Bonds: Immigrant, Nature. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Gerald Gentry, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 7
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 13 (+1)14 (+2) 16 (+3)17 (+3)
Skills Sleight of Hand -1, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 300 gp.


Social Check DCs

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