Percival Halsey, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Barrister does. He has a penchant for wearing a ring with an oversized amber on his right hand. His moppish auburn hair is in a traditional bowl cut. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his father.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Unemployed father left him crippled. He inherited the family business which he has now maintained for 9 years.
Motivation: He is greedy; and to be a unemployed again
Ideals: Entrepeneur. Flaws: Depressed, Disease. Bonds: Job, Rich. Occupation: Barrister
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Elven, Sylvan, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Geoffrey Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears baggy yellow pantaloons and a black scarf. His skin is also unnaturally pale. His head has been shaved. He has gleaming, smiling brown eyes.
Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently he has begun working with bootleggers and crooks.
Motivation: His religion dominates his actions; and he has comitted a past crime that haunts him to this day
Flaws: Ugly. Bonds: Job, Religious, Enemies, Criminal record. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Deep blue spinel (900 gp). Moss agate (12 gp). Sard (20 gp). 1 Average lock. 1 Good lock. 1 Masterwork manacles.
Gunter Clive, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Banker does. He keeps his golden hair in a pixie cut. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: Further expansion of business.
Ideals: Disciplined. Bonds: Job, Immigrant, Attractive, Religious. Occupation: Banker
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Gilbert Marlowe, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. He has moderate length white hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Rich, Military. Occupation: Bounty Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 pp.
Trym Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.
History: He was raised in a island tribe. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Server
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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