Odo Digby, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. With a patchy auburn beard and wild auburn hair. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Odo hails from a village terrorized by drow. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.
Motivation: Regain custody of his son; and he doesn't get along with people that don't share his tastes
Ideals: Disciplined, Impeccable. Flaws: PTSD. Bonds: Enemies, Family. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Lapis lazuli (15 gp). Tiger eye turquoise (15 gp). Pink pearl (50 gp). Eye agate (15 gp). 1 Minor magic item.
Hugh Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a custom-built plate barding that's adorned with violet lining and desert motifs. With a patchy black beard and wild black hair. His amber eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Antagonistic, Selfish. Bonds: Adventurer, Criminal record. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp.
Frederick Woods, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His tied-back hair is golden. His eyes, though not visible through his cowl, are green.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and a strong sense of loyalty to human people
Flaws: Selfish, Impulsive, Racist. Bonds: Attractive, Adventurer. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Amethyst (140 gp). Deep blue spinel (200 gp). Hematite (6 gp). Obsidian (6 gp). 1 Minor magic item.
Diggory Harlan, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy chestnut beard and wild chestnut hair. His thin eyebrows rest above his beady amber eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Ugly, Insane. Bonds: Rich, Religious, Criminal record. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 13000 cp.
William Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His black hair is greasy and uncared for. His face is scarred and worn.
Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young William began to lead the lost caravan. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
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