Odo Byron, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. He keeps his silver hair in a flapper bob. His brown eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.
History: Born to a Map Maker, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by illithids. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: A deep hatred of illithids.
Ideals: Optimist, Gifted. Bonds: Poor, Adventurer, Enemies. Occupation: Servant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 600 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Lewis Winchester, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear green pants and tee shirts. His broad hat is riddled with cuts and holes. He has green eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp. 1 Masterwork Light steel shield.
Miles Hampton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a small toy that he constantly fidgets with.
History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bookbinder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Citrine (80 gp). Blue sapphire (500 gp). Sard (80 gp). Rock crystal (80 gp).
Diggory Rayden, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing a long, black cloak. His red hair is smooth and relatively long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.
History: He was raised in a desert tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Jeweler soon after.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Addict, Terse. Bonds: Religious, Nature, Job, Adventurer. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 20 pp.
Everard Dayton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.
History: He was raised in a plains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Disciplined, Justice. Bonds: Attractive, Nature. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 200 gp.
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