Gerald Hadlee, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His head has been shaved. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.
History: Gerald was born the youngest of three triplets. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.
Motivation: To unite with his brother; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Guy Staurheim, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a simple green robe with red stripes complete with hood. His head has been shaved. His face is scarred and worn.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and a rival would like him out of the picture
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Mentor, Nature. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 sp.
Lewis Chester, Male Human [Permalink]
Personal [hide]
Description: This eastern man usually wears his tan robe and has his ceremonial dagger always slung over his shoulder. His clothes are grease stained in places. His blonde hair is still thick. This green eyed easterner is not easily forgotten.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments
History: He was born in the east, but his parents moved at a very young age to the north. His psionic abilities were realized during a raid on his village. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: Revenge; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Weaver
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Superior lock. 1 Average lock. 1 Healer’s kit.
Shane Home, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'4" and is typically in his Masseuse uniform. His white hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born on a small isolated farm. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Persistence. Flaws: Fearful. Bonds: Job, Nature, Family. Occupation: Masseuse
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 6000 cp. 1 Minor magic item.
Simon Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely white suit with violet socks and a vest with buckled shoes. He wears a colorful flower in his silver hair. His eyes are violet and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.
History: He was raised by priests from a young age. He moved from fad to fad and when he turned 15 he discovered painting. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Roofer
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
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