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NPC Generator

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Robert Barney, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His long white hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Robert was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Robert Barney, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Diggory Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His golden hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: Regain custody of his son; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Diggory Tindall, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)8 (-1) 8 (-1)14 (+2)
Skills Athletics +0, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Chrysoprase (20 gp). Sardonyx (20 gp). Eye agate (13 gp).


Social Check DCs


Roland Copeland, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His red hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and a rival would like him out of the picture

Bonds: Enemies, Job, Religious, Family, Criminal record. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Roland Copeland, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 17 (+3)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Brass mug with jade inlays (500 gp).


Social Check DCs


Heward Compton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. With bright brown hair and a scraggly beard. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Heward Compton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 13 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 600 sp.


Social Check DCs


Diggory Gracey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy tan pantaloons and a grey scarf. He wears his red hair up. His ears are large.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered painting. He was granted druidic powers by his dying brother.

Motivation: To prove his worth to the world.

Ideals: Gifted, Artistic. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Diggory Gracey, Male Human Fighter 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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