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Advanced [show]


Randal Dumph, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his blue robe and has his sickle always slung over his shoulder. He is muscular with a powerful set of arms. His white hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Assassin business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Secretive. Bonds: Criminal record, Job, Family. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Randal Dumph, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)8 (-1) 18 (+4)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 18000 sp. Jet (50 gp). Amber (50 gp).


Social Check DCs


Theodoric Conway, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy auburn beard and wild auburn hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Nature, Adventurer, Has a crush. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Conway, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Robert Altham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely pastel suit with black socks and a vest with buckled shoes, he is not a threatening figure. He has no hair. His violet eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Robert was left his father's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Robert Altham, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wymar Palomarez, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a black and green robe with the hood down. His moppish chestnut hair is in a traditional bowl cut. His green eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Insane, Antagonistic. Bonds: Immigrant, Mentor, Religious. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Wymar Palomarez, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Shane Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His skin is fair and his fingers are delicate and long. He sports a long brown beard, and similarly colored long hair. His brown eyes peer out from beneath his broad violet hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Poor, Immigrant. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Rutherford, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs

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